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GVR 514 - User Interfaces for VR |
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Indicative contents
Weightage @ 10% Each
- Introduction to 3D UI – History, Roadmap, Terminologies, Application areas etc.
- Input Devices – Trackers, Navigators, Manipulators, Gesture Interfaces etc.
- Output Devices - Visual, Auditory, Haptic Feedback Devices etc
- Selection & Manipulation – 3D Manipulation tasks, Interaction, Selection, Design etc.
- Travel & Wayfinding – 3D Travel, Exploration, User & Environment wayfinding etc.
- System Control – Graphical Menus, Voice & Gestural Commands, Tools etc.
- Symbolic Input – Scenarios, Features, Symbolic Input Tasks & Techniques etc.
- Designing & Developing – Strategies, Designing for humans, Inventing 3D UI etc.
- Evaluation – Background, Evaluation Metrics, Characteristics & Classification etc.
- User Interfaces for Augmented Reality – Augmented surfaces & Tangible interfaces etc.
Module Resources
- Essential reading
- Course notes
- Recommended Reading
- Doug A Bowman, Ernst Kruiff, Joseph J Laviola, Ivan Poupyrev, 3D User Interface: Theory and Practice, 1st edition, Addison Wesley, 2004.
- Gerard Jounghyun Kim, Designing Virtual Reality Systems: The Structured Approach, 1st edition, Springer,2005.
- Grigore Burdea, Philippe Coiffet, Virtual Reality Technology, 1st edition, Wiley InterSence, 2003.
- Reinhold Behringer, Gudrun Klinker, David W Mizell, Augmented Reality Placing Artificial Objects in Real Scenes, 1st edition, A K Peter, 1999.
- William Sherman, Craig, Alan B, Understanding Virtual Reality Interface, Application and Design, 1st edition, Morgan Kaufmann Publishers, 2003.
- Journals
- Journal of Visual Languages & Computing, Elsevier
- International Journal of Human-Computer Studies, Elsevier
- Magazines, Transactions & Proceedings
- Interactions, Association for Computing Machinery
- Conference/Workshop/Symposium Proceedings, Eurographics
- www.chi-sa.org.za
- www.useit.com
- Laboratory
- Hardware:
2.8 GHz P4 Computers with 1 GB RAM & 256 MB Graphics Card HP Workstation: 2Core-2Processor AMD, 4GB RAM, 512 MB Graphics Card Infocus-DepthQ 3D Stereo Projector with Rear Projection Screen NuVision 60GX LCD Shutter Glasses with Emitters for Stereo Vision. 5DT 3D Stereo HMD with 800x600svga 26FOV LCOS & Headphone InterSense InertiaCube 3 DOF Inertia Head Tracker for HMD. Polhemus Fastrack 6DOF Tracking System with Long Range Transmitter NoDNA X-IST Gloves with 5 Pressure, 5 Data, 2 Rotation sensors Inition’s 3DiStick navigator with 6DOF Magnetic sensor Logitech’s Space Pilot the 6DOF 3D mouse for desktop navigation Creative’s 5.1 Channel Audio system
- Software:
OpenGL, Quest3D, VTK
- Software Manual:
OpenGL Documentation Quest3D Programming Guide, Tutorials VTK Programming Guide, Reference Manual Respective manuals for VR Input – Output Devices
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