GVR 503 - Human Computer Interaction  
 

Indicative contents

Weightage @ 10% Each

  • Introduction to HCI – Human memory & thinking, Computing process & devices etc.
  • Interaction Paradigms – Interaction models & paradigms, Ergonomics, Interactivity etc.
  • Interaction Design – Process of design, Interaction & Prototyping, Software lifecycle etc.
  • Design Rules & Implementation – Principles, Standards, Rules & Heuristics, Toolkits etc.
  • Design & Evaluation – Multi-model design, Expert analysis, User participation etc.
  • User Support – Cognition & Linguistic models, Cognitive architectures, Help Systems etc.
  • Scio-organizational Issues –Capturing requirements, Communication & Collaboration etc.
  • Task Analysis & Dialog Design – Task decomposition & analysis, Dialog notation etc.
  • Modeling Interaction – Interaction models, Continuous behaviour, Rich contexts etc.
  • Ubiquitous computing – Meeting & decision support systems, Hypertext, Multimedia etc.

Module Resources

  • Essential reading
    1. Course notes
  • Recommended Reading
    1. Alan Dix, Janet Finlay, Gregory Abowd, Russell Beale, Human-Computer Interaction, 3rd Edition, Prentice Hall, 2003.
    2. Belur Dasarathy, Sanjeev Kunthe, Emerging Trends in Human Machine Interfaces, 1st Edition, Tata McGraw-Hill, 2004.
    3. Ben Shneiderman, Catherine Plaisant, Designing the User Interface: Strategies for Effective Human-Computer Interaction, 4th Edition, Addison Wesley, 2004.
    4. J. Preece, Y. Rogers, H. Sharp, D. Benyon, S. Holland, T. Carey, Human-Computer Interaction: Concepts And Design, 1st edition, Addison Wesley, 1994.
    5. Julie Jacko, Andrew Sears, Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies and Emerging Applications (Human Factors and Ergonomics),2002.
    6. Mary Beth Rosson, John M Carroll, Usability Engineering: Scenario - Based Development of Human - Computer Interaction, 1st edition, Morgan, 2002.
  • Journals
    1. Interacting with Computers, Elsevier
    2. International Journal of Human-Computer Studies, Elsevier
  • Magazines, Transactions & Proceedings
  1. Interactions, Association for Computing Machinery
  2. Conference/Workshop/Symposium Proceedings, Eurographics
  • Internet Sites
  1. www.hcibib.org
  2. www.uie.com
  3. www.sigchi.org
  • Laboratory
    1. Hardware:
      2.8 GHz P4 Computers with 1 GB RAM & 256 MB Graphics Card
      Creative’s 5.1 Channel Audio system, Headphone & Microphone
      USB Joystick, Light Pen, Smart Board with Projector, Digital Pad
    2. Software:
      MS VC++ V6 with OpenGL, OpenAL & OpenUI
    3. Software Manual:
      C++ Books, VC++ Books & Tutorial, MSDN Library
      OpenGL Reference Manual, Programming Guide, OpenGL Super Bible
      OpenGL Utility Toolkit (GLUT) Tutorial & Reference Book
      OpenAL Reference Manual, Programming Guide
      OpenUI Reference Manual, Programming Guide
      Respective manuals for Input – Output Device